Source: yunuskocatepe at Deviant Art |
The Bone Swarm Skeleton is a hulking skeletal beast that is made up from multiple skeletons, both humanoid and animal. While it is still a medium size creature, it is larger than a typical humanoid and may stand upright or skitter around on multiple legs. When destroyed, its bits and pieces reform into small animated undead swarms that continue to fight like a skeletal version of the Terminator.
Bone Swarm Skeleton
Medium Undead, neutral evil
Armor Class 14 (bony carapace)
Hit Points 26 (4d8+8)
Speed 30 ft
Hit Points 26 (4d8+8)
Speed 30 ft
Damage Vulnerabilities Bludgeoning
Immunities Poison, Exhaustion
Senses Darkvision 60 ft., Passive Perception 9
Languages understands the languages it knew in life but can’t speak
Challenge 1/2
Immunities Poison, Exhaustion
Senses Darkvision 60 ft., Passive Perception 9
Languages understands the languages it knew in life but can’t speak
Challenge 1/2
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 6 (-2) | 8 (-1) | 5 (-3) |
Actions
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d8+2) slashing damage
Small Swarm of Tiny Undead, neutral evil
Armor Class 12 (bony carapace)
Hit Points 14 (4d6)
Speed 20 ft
Hit Points 14 (4d6)
Speed 20 ft
Damage Resistances Piercing, Slashing
Condition Immunities charmed, frightened, paralyzed, petrified, poisoned, prone, restrained, stunned
Senses Darkvision 60 ft., Passive Perception 8
Challenge 1/4
Condition Immunities charmed, frightened, paralyzed, petrified, poisoned, prone, restrained, stunned
Senses Darkvision 60 ft., Passive Perception 8
Challenge 1/4
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 3 (-4) | 6 (-2) | 5 (-3) |
Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a small creature. The swarm can’t regain hit points or gain temporary hit points.
Actions