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Saturday, October 29, 2022

Episode 12: The Rescue - Running Storm King's Thunder

It's been a year (!!!) and it's way past time to update what's going on in SKT. In this video I talk about the ideas I had for the Golden Goose and the Morkoth... and how to spice up those encounters to build tension and fun as the group closes in on the end game. I hope you can use some of these ideas for your own table. Timestamps and some pics from my crafting follow.


00:00  Intro
00:28  One year already?!? What happened?
03:25  Maelstrom re-cap
05:19  Setting up the Golden Goose encounter
07:15  Ideas for the Golden Goose mystery
    09:00  Side bar about the Aboleths, Mind Flayers, and otherworld sea creatures
    10:40  How the Kraken controls its important cultists
12:10  Golden Goose Booze Cruise
15:52  Confronting Drylund
    18:00  Easy crafting for the Golden Goose
    20:00  How 2.5D terrain helped the combat encounter
20:45  The Golden Goose combat
25:05  Here comes the Baby Dragon Turtle!
28:00  I see dead people.
28:25  Finding Hekaton -- we need a boat!
30:35  Search & Rescue Skill Challenge
32:15  Broadsides with the Morkoth
    33:35  Easy crafting for the Morkoth
39:20  Why is the Kraken sinking the Morkoth?
41:20  Hekaton's Rescue and setting up the end game
43:20  Wrapping up and idea summary
44:25  Please like and subscribe!








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