It's been a year (!!!) and it's way past time to update what's going on in SKT. In this video I talk about the ideas I had for the Golden Goose and the Morkoth... and how to spice up those encounters to build tension and fun as the group closes in on the end game. I hope you can use some of these ideas for your own table. Timestamps and some pics from my crafting follow.
00:00 Intro
00:28 One year already?!? What happened?
03:25 Maelstrom re-cap
05:19 Setting up the Golden Goose encounter
07:15 Ideas for the Golden Goose mystery
09:00 Side bar about the Aboleths, Mind Flayers, and otherworld sea creatures
10:40 How the Kraken controls its important cultists
12:10 Golden Goose Booze Cruise
15:52 Confronting Drylund
18:00 Easy crafting for the Golden Goose
20:00 How 2.5D terrain helped the combat encounter
20:45 The Golden Goose combat
25:05 Here comes the Baby Dragon Turtle!
28:00 I see dead people.
28:25 Finding Hekaton -- we need a boat!
30:35 Search & Rescue Skill Challenge
32:15 Broadsides with the Morkoth
33:35 Easy crafting for the Morkoth
39:20 Why is the Kraken sinking the Morkoth?
41:20 Hekaton's Rescue and setting up the end game
43:20 Wrapping up and idea summary
44:25 Please like and subscribe!
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