|Bonus points if you can spot the Easter Egg.|
In addition, on my post about Fun and Story over Rules, several comments mentioned "fudging rolls" as a way to bend the rules with the goal of enhancing story or fun.
For the record, I am strongly against this. I am more than willing to change a lot of parameters in a scene or encounter on-the-fly for the purpose of storytelling, but once dice hit the table, reality becomes static. (Read on for the why).
While I agree with a few of Venger’s musings, there needs to be a lot more context for anyone who is a relatively new game master for a role playing game like D&D. Some strong words of caution: Fudging can destroy a game just as easily as it can help it.