|And we will call it "this land..."|
On a recent Facebook post, the OP asked a simple question:
“My player wants to play an Elf Wizard and would like +2 INT, +1 DEX for his Elf Racial Bonus instead of +1 INT, +2 DEX. Would you allow that?”
Yes. YES! For F@CK SAKE YES! …and yet in the poll, over 800 people, a staggering 60%+ of respondents answered “I would never allow it.”
What is wrong with you people? I hate when people tell others they are having Bad Wrong Fun, but I’m sorry, in this case, you are doing it wrong (yes, that's a satirical comment in case you missed it).
Here’s the thing. In 5th Edition, a Forest Gnome can get a +2 INT / +1 DEX (and also has Darkvision, etc), so we know that this minor change doesn’t break the game mechanics at all. All non-human races get some combination of +2/+1, and Elves already get a boost to INT and DEX… so it isn’t a stretch at all to just swap their bonuses.
The racial bonuses are completely arbitrary anyway (and even differ significantly from one edition of D&D to the other). Why does an Elf get +2 DEX? Because Mearls and Thompson decided that’s what they thought an Elf was at this one moment of time. Why does the Gnome get the bigger INT bonus? Who the f@ck knows. It’s just a game of “Let’s Pretend”. The Player’s Handbook is not some religious scripture handed down by the gods.
SO WHY THE HELL WOULD YOU TELL HIM NO?
The most important job of a DM is help the players have fun. The players only have power over their characters. The rules on everything else in the world -- setting, genre, NPCs, cities, populace, everything -- is basically in the control of the DM.
By saying "No" to this entirely minor and arbitrary change, you are telling the player “the trivial rules of my game world are more important than your character concept or enjoyment of the game.”
If he enjoys a tiny amount of PC optimization as part of character generation, why not let him have fun with that part of the game?
|AD&D Half-orc photo bomb|
As another example, I had one player decide he wasn't crazy about his Feat selections when he reached 4th level (Human). I said "No problem. Just re-pick whichever ones you want". It made no difference to the game. It made a huge difference in his level of fun.
Take the broomstick out of your posterior and let him swap the ability bonuses. Just get out of the way and facilitate the fun. That is your most important job.
PS -- This obviously doesn't apply to AL legal characters since there are very strict chargen rules for Adventurers League. Also, if you comment a rebuttal using some example like giving darkvision to a Human, or some other bulls#!t straw man, I will f@#%ing cut your heart out with a spoon. (Rest in peace, Alan Rickman)
I just wanted to note an awesomely on-point comment by Robert Ehrman on Facebook:
"This whole article is just imploring DMs to be the bigger person at the table because a 1 point differential isn't going to be truly relevant to either party and player satisfaction matters. Clearly that point went over like a lead balloon."
Yes. YES! A thousand times YES!
I'll go one step further. As I noted in comments:
This article is not about a stat swap. It's about a philosophy. It's about not being married to rules. It's about facilitating ideas from the players. It's about keeping an open mind to player input because it's not the DM's game. The game belongs to everyone at the table. Saying "yes" to a player is not about giving them some insignificant +1... It's about saying "your ideas are just as important to this game as mine are." You want a sub-race of Elves that are tied more to the Arcane through a connection to the Feywild? Awesome! Let's incorporate that idea. We share this game world together.
Update: I posted an follow-up based on some responses.