Anyway, back to Origins… If you don’t already know, Origins is one of the largest tabletop gaming conventions aside from Gen Con. This year saw approximate 17,000 attendees in the Columbus Convention Center.
In a prior post, I ranted a bit on the issues encountered during pre-registration. Thankfully, the on-site badge pick up this year was fairly quick and painless. This year they had multiple laptops available on which one could perform a self check-in and have your event tickets printed.This was a welcome improvement over the last year where check-in took anywhere from ½ hour to 2 hours depending upon when you arrived. This year, we were in and out of the line in a matter of minutes.
For the most part, the convention appeared to run fairly smoothly, although I did hear from a Mayfair representative that all was not perfect. Mayfair, who is a major sponsor of Origins (and publisher of many popular games such as Agricola, Caverna and Patchwork), submitted over 700 events into the pre-registration system which, due to a technical snafu, were not in the registration system, nor printed in the events program. Because of this, the Mayfair hall was very lightly attended in comparison to other years. There is bound to be some damage to the relationship, as Mayfair has been a headline sponsor of Origins for as long as I can remember. I hope this doesn’t create a permanent rift.
From my perspective, the convention went quite well and some of the lost esteem due to pre-registration was regained over the course of the weekend.
Highlights:
- Played Castles & Crusades with author Davis Chenault (which I wrote about). He’s a true mensch.
- Had a chance encounter in the hallway with Chris O’Neill of 9th Level Games. Not only did he remember who I was, we had a pleasant (but quick) conversation about 9th Level and their new releases. Super nice fellow.
- Briefly watched Ken St. Andre GM’ing a game of Tunnels & Trolls. I would have liked to say hello, but I did not want to interrupt his game.
- Won a Tie F/O model playing X-Wing.
- Played a truly enjoyable home brew Savage Worlds scenario.
- Participated in a crazy Paranoia LARP
- And a crap-ton of D&D Adventurers League (probably too much, to be honest).
- I did not get an opportunity to chat with any WotC people.
- There were a few well-known authors/bloggers I wanted to meet, but did not.
- I really wanted to get to play a demo of Dragonfire which looks like it could be a hit.
- There just isn't enough time in the day to fit in all the extra gaming.
- I don't have tickets to GenCon this year... sigh.
Let me know about your Origins experience in the comments!
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