(2:00) Streamlining the session to not waste gaming time
(9:02) Legacy Weapons (https://ragingowlbear.blogspot.com/2018/01/legacy-weapons-in-dnd-5e.html)
(16:25) Tips for running large combats scenarios
(22:40) Using the area maps as a pseudo battle map
(30:00) Goldenfields
(30:26) Using the Goldenfields guide from DMsGuild.com
(31:50) Getting the PCs invested with the NPCs
(33:30) Having the players run the NPCs during the encounter
(42:30) Difficulties with Hill Giant prisoners
(49:02) Triboar
(50:25) Setting up the NPCs for the big fight
(54:05) Using timing, cover and concealment to get enemies close
(54:49) Create mayhem. Throw burning trees!
(59:30) Cave stand-off (idea stolen from @DungeonBastard - https://youtu.be/Bref55ceH2g)
(1:03:00) Setting up with rescue mission and how things fall apart
(1:08:00) Using a party defeat to raise the stakes in the story
For large combat scenarios, you can overlay a grid on an area map and use small markers for approximate positions. |
The hostage rescue starts to go south... |
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