0:00 Introduction to Kraken's Gamble (only $3!)
1:25 The Kraken's Motivational Gaps
3:30 Integrating Kraken's Gamble into larger SKT plot
5:20 Oosith's Motives
7:10 Developing new hooks into Yartar
7:30 Giant Slayer Sword (Triboar Quest)
8:06 Oosith and the Hand of Yartar
11:30 Missing Nobles
14:55 Challenging higher level PCs
16:00 Ramping up the Koa Toa encounter
17:30 Koa Toa tactics
18:40 Encounter balance considerations
19:10 Spreading out PC damage output
22:45 Simple ways to enhance the grid with 3D elements
28:30 Ramping up the Aboleth encounter
29:50 Dealing with Banishment
34:10 Using Domination wisely
36:00 Misdirection with Phantasmal Force
38:20 Limiting meta-gaming
40:45 Aboleth tactics
42:10 Concealment and Escape
43:10 Lair and Legendary actions
44:40 Using Domination on PCs
47:20 Altering the water flow to create more danger
50:40 Aboleth tactics recap
54:15 Aftermath and Future Yartar Hooks
Here are the pics from the terrain I set up (or created from scratch):
While the party is distracted by the Otyough, the Koa Toa attack from behind. |
Level 2 - In the Aboleth lair, I simply carved and painted packing styrofoam to add some depth to the reservoir. |
Level 1 - I combined 3D printed tiles alongside Dwarven Forge to build the full sewer layout |
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